Leopard Gecko
Textures  in UV space

Textures in UV space

Textures in substance with wireframe on

Textures in substance with wireframe on

Scale pattern 1 made in substance designer

Scale pattern 1 made in substance designer

Scale pattern 2, breaks up the monotony of the first scale pattern

Scale pattern 2, breaks up the monotony of the first scale pattern

creature exploration

creature exploration

Leopard Gecko

Creature work! I love Leopard Geckos and wanted to use my 3d printer to make something cool. I started with 2d exploration of all the fantastic stuff they do. Nailing down early the colors I would want to use. During the sculpting prosses I was struck by inspiration, if I gave the lizard fatter toes it gave it a more childlike "ploddy" character. Using substance designer I created the scales and bump patters I then applied in painter. In Maya I created a simple rig to pose the character. Afterwards I baked the displacement map down to the geometry so I would have a nice hi-rez model ready to print.

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