Snub Nosed Revolver

End product in Sketchfab

Base colors in Uv space

Base colors in Uv space

Metallicity, roughness and AO set up as a MRAO texture

Metallicity, roughness and AO set up as a MRAO texture

Snub Nosed Revolver

Further hardsurface practice, model made in Maya and textures in substance painter

More artwork